Tuesday, February 26, 2013

Sunday, February 17, 2013

XNA Prototype Released

Hooray for weekend programming time. The prototype is completed in XNA, a lot of tweaking required. Right now there is no tutorial, so select random to play, everything is setup for demo. Prototype Downloads: For people with Visual Studio For executable installation

Wednesday, February 13, 2013

For those without Gamemaker 8.1 or compatible, here is the executable version: Download EXE

Wednesday, February 6, 2013


The prototype for this game was developed for my GDD 1100 class three years ago, if you have a copy of Gamemaker (which can be downloaded for free) the files for that version are available: From Dropbox


This blog is meant to track the new game, Zombie Buffet, that I am creating for my GDD 4900 class. The game will be publicly available (and FREE) through this blog, once completed it may be later updated for a professional release on Steam or XBox Live.
The concept of Zombie Buffet is a standard zombie survival game, but from the perspective of the zombies. The player will control the alpha zombie, attempting to turn the residents of a village and assault the castle to get revenge.